Inventory

Inventory Sections
The inventory screen is split up into multiple sections where common items are grouped and listed together.

The following sections are shown as: Inside each section, a further division into subcategorys, is as follows:
 * Items
 * Tasks
 * Gold Coins
 * Health

Items

 * Quest Items
 * Weapons
 * Equipment
 * Plunder
 * Provisions
 * Enhancements
 * Keys
 * Books

Tasks

 * Current Task
 * Task Descriptions
 * Task Items Needed

Gold Coins

 * Current Balance

Health

 * Current Health
 * Status Effects

Quick Links are avialable for
 * Map
 * Log Book

Gold Coins
Money can be aquired through hard work, rewards, selling valuables, or finding it. The amount the player has is displayed in the user interface, and in the inventory.

Read more

Shops, Trading and Currency

Quest Items
Certain items are intended for Tasks, and cannot be purchased or sold. These can be any number of items such as onces required in the Items needed section of the task list. The player can only give, or use quest items, not exchanged for money.

Found
All items that are quest items, or valuables, such as plunder will automatically be placed in the players Inventory. Hover over the mouse for a description or an action.

Books
There are books which can be found on in the world. These can be read at any time after they have been found. To read a book, open the inventory and navigate to the book section. Then click the desired book, the inventory will close and the book will open. To move to the next page, click the page on the right. Clicking on the last page will close the book.

Carrying for Task

Unique

Books

Notes

Axes
Axes are useful for when accuracy is not a concern, and sheer brute force is needed against an enemy or the environment.

They can have many different heads, some of which are better at chopping certain materials than other. Axes can be used to cut trees down into logs for use. The player must stand with the tree directly in front of them, and back a short distance, then swing the axe to being chopping. Can be used underwater but will be slow to swing.

Spears
Spears are long ranged weapons with a sharp point at the end. These are useful for keeping an enemy at distance and maintaining a long range. Spears are valuable and rare, so should not be thrown. Can be used underwater.

Cutlasses and Swords
Cutlasses and swords are the preferred weapon of choice for the average pirate. Sturdy and reasonaly sharp, they cut well if handled correctly. The can be used with a variety of swordsmanship techniques. They come in a large variety from sabres, large daggers to rapiers and naval cutlasses, all of which have a different force value (shown when hovering the mouse over a weapon in the inventory). Can be used underwater but will be slow to swing.

Net
A net is a handy item for catching small animals or fish. It does no damage but if used quickly can snare the fastest of critter, which can then be added whole or part to the inventory.

Lantern
A lantern is essential for exploring dark places. Can be used in conjunction with a right handed weapon. Cannot be used underwater.

Compass
A compass will always point North, and if used with the Map frequently, allows the player to avoid getting lost when no land marks can be seen. Can be used underwater.

Flintlock Pistol
The flintlock pistol is a breech-loading powder and shot, smooth bore short range firearm. Commonly used in conjunction with a sword or cutlass. They have a long reload time, and can be inaccurate. However many pirates possess loaded pistols to take on any foe. Cannot be used underwater.

Ammo
The ammunition for the flintlock pistol is a lead ball. These must be found or purchased (or stolen) in order to fire the pistol, as one round is used each time it fires correctly.

Provisions
Food

Medicine

Enhancements
Charms Trinkets

Keys
Doors with Locks